America: The Godfather of Game Development

Chapter 159 An unprecedented promotional video



Chapter 159 An unprecedented promotional video

Chapter 159 An unprecedented promotional video

"Incremental synchronization?"

"That's right, telephone lines are only responsible for transmitting instructions."

Lin Lixin nodded.

This is the most basic but also the most important optimization.

Online gaming doesn't actually require transmitting too much content.

Telling the other person what you just did is perfectly sufficient.

"Just transmitting commands? But—ah, I understand!"

Gerald initially wanted to argue about the distortion caused by a lack of information, but upon closer reflection, his thoughts immediately became clear.

Player A's unit moved to point X, and Player B's unit attacked point X.

These things can be represented in the form of data with just a very short code.

How to present this content is entirely up to the host machine itself.

"Yes, this way even a narrow-bandwidth telephone line will be enough for us to transmit the data needed for the game."

Both sides only need to synchronize information once at the start of the game, and after that, there is no need for a large amount of data exchange.

Lin Lixin paused, giving Gerald some time to react, "As for the delay—how's Carmack coming along?"

"It's done."

Carmack wore a confident expression.

"What is it?"

Gerald was puzzled by the cryptic exchange between the two.

"Prediction! We won't wait for the data to arrive; we'll let the game itself handle the player's actions."

Lin Lixin's lips curled up in a smile.

Although it's only a few hundred milliseconds, its impact on the player's control experience is not to be underestimated.

If a game cannot respond immediately to player actions, the player's sense of control will instantly plummet.

According to "The Psychology of Games," "control" is one of the basic needs of players.

A sticky, greasy operation is truly disgusting.

Even turn-based strategy games are no exception.

The client-side prediction technology is simply a brilliant innovation.

It solved this problem in a completely unbelievable way, a problem that was theoretically impossible to solve with hardware.

Deceiving players by using local calculations.

When a player presses the movement key, the client doesn't wait for the server to respond and immediately makes the character move.

Once the server returns the result, a decision will be made on whether to correct this hasty decision.

The inventor of this technology in the original world line was none other than John Carmack.

It was used in D0OM and can be considered the cornerstone of all future online games.

"Yes, Lin and I are currently working on resolving the disconnection reconnection and hot reload functionality, as well as switching to a lower latency UDP protocol —"

""

August.

Nintendo's new game, Metroid, has been officially released.

Riding on the popularity of Gamenova's Castlevania, it quickly achieved an astonishing sales figure of over 50 copies worldwide from the very beginning of its pre-sale.

Meanwhile, GAMENOVA, released around the same time, made a move that surprised everyone.

GAMENOVA collaborated with record label MCA Records to release a vinyl record called "Flying Dream".

For a game company to venture into music is an absolutely outrageous and novel idea.

But when this happened to GAMENOVA, who never plays by the rules, it actually fits his character.

It seems that GAMENOVA is a company that doesn't like to follow the rules.

Besides, this isn't the first time GAMENOVA has sold records.

The Castlevania music compilation has been selling like hotcakes lately.

It has become the world's first and best-selling video game music album without a doubt.

The purpose of releasing a new song in such a delicate time period as August is already quite obvious.

This is aimed at next year's Grammy Awards.

With this speculation, discussions about GAMENOVA quickly became rampant.

"Let's have a rational discussion: Is GAMENOVA planning to transform into a music company?"

"No new work in half a year, not even any information or publicity. Could they be starting a new project?"

"Love Lin, Believe Lin, and Wait for Lin."

The answer to this question appeared before everyone just one week later.

Strictly speaking, it appeared on television.

Weekend prime time.

Most of America's cable television networks aired a three-minute-long promotional video during this most expensive GG time slot.

Beneath the bright, full moon lies a sea as black as ink, yet turbulent with waves.

As the camera moves, the scene focuses on a man using an ink pen to draw a route on a map.

It was at this moment that the background music began to play softly.

It is "Flying Dream".

This song has sold over 100,000 copies in just one week since it was released.

"Are they drawing up new flight paths again?"

"The tides of history are constantly changing. If we want to reach the end of our journey, we must constantly adapt and forge ahead."

"How do we know if we've arrived there?"

The man smiled slightly, and then, focusing on his face, the scene shifted, and the man was now standing directly on the arm of a magnificent, giant statue.

This is the Colossus of Rhodes.

The camera then cuts to the towering Great Wall, and following the man's perspective, several clusters of fireworks explode in the sky with a loud "boom," creating a tapestry of colors.

Amidst the smoke, the scene suddenly shifts to a musket spitting fire.

The winged hussars, mounted on their warhorses, launched a fearless charge amidst a hail of bullets.

Then came the Wright brothers and their aircraft, the MK2 Spitfire fighter plane—

Finally, the rocket's thrusters suddenly spewed flames as it soared into the distance, leaving the image of the planet twinkling with the lights of countless homes in the night sky.

The camera keeps zooming out, and then zooming out some more.

Beneath that enormous planet, the colossus Atlas crouched, supporting it.

This is the classic image of a traditional globe.

CIVILIZATION

The game's title appears on the left, facing the rising sun at the horizon, a horizon that even Atlas could not block.

【1986.12.25】

【PRE—ORDERNOW】(Pre-orders are now open)

GAMENOVA

In just three short minutes, I was moved to tears.

It wasn't until the game ended and the TV program resumed that the viewers who had been staring blankly at their TVs suddenly snapped out of their daze.

This is actually a game trailer?

How could this possibly be a promotional video for a video game?!

It's no exaggeration to say that this 3-minute short film could easily win the top prize in any competition.

The perfect combination of "Flying Dream" and the storyline tells a story of human civilization's continuous and unyielding progress.

This is the first time GAMENOVA has released a promotional video in this style.

There were no actual cameras, no live actors, and no complex dialogue.

All that remains is the purest praise for humanity and civilization.

Release date — this Christmas.

The wait of half a year has never felt so long.

There are only a few months left —

Several months —

Why are there still several months left?!

"I'm fucking going to play right now! Shut up and take my fucking money!!!"

Still watching soap operas here? Time to pre-order!


Tip: You can use left, right, A and D keyboard keys to browse between chapters.